OwlCyberSecurity - MANAGER
Edit File: index.html
<!DOCTYPE html> <html lang="en-us"> <head> <meta charset="utf-8"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>AngelDemonAvatarDressUpWebgl</title> <link rel="shortcut icon" href="TemplateData/favicon.ico"> <link rel="stylesheet" href="TemplateData/style.css"> <script src="TemplateData/UnityProgress.javascript"></script> <script src="Build/UnityLoader.js"></script> <script> var gameInstance = UnityLoader.instantiate("gameContainer", "Build/WEBGL-Build18(Instructions).json", {onProgress: UnityProgress}); </script> </head> <body> <div class="webgl-content"> <div id="gameContainer" style="width: 1920px; height: 1080px"></div> <script type='text/javascript' src="https://cdn.applixir.com/applixir.sdk3.0m.js"></script> <script type='application/javascript'> function adStatusCallback(status) { // This can contain whatever code you like. The err parameter will return the // following values (please DO NOT block callback thread or ad will fail): // 'ad-blocker' = an ad blocker was detected // 'network-error' = network connection not available // 'cors-error' = cross-origin error (try clearing browser cache) // 'no-zoneId' = the required zoneId value is missing // 'ad-started' = an ad has been loaded and is starting // 'fb-started' = a fallback has been started by fallback mode // 'ad-watched' = an ad was presented and ran successfully // 'fb-watched' = a fallback ad was presented and ran successfully // 'ad-interrupted' = ad was ended prior to 5 seconds (abnormal end) // 'ads-unavailable' = no ads were returned to the player // 'sys-closing' = the process has completed and the player is closing. if (status) console.log('Applixir status: ' + status); } var options = { zoneId: 2414, // the zone ID from the "Games" page devId: 3188, // optional: your developer ID if using s2s callback gameId: 4477, // optional: the ID for this game from the "Games" page for s2s callback //custom1: nnnn, // optional: custom1 value for s2s callback //custom2: nnnn, // optional: custom2 value for s2s callback dMode: 1, // 0 for no MD5 checksum, 1 for MD5 checksum (recommended) fallback: 1, // 0 for no fallbacks, 1 will show fallback ads when ads-unavailable adStatusCb: adStatusCallback, // optional: function to provide helpful user messages }; //invokeApplixirVideoUnit(options); </script> <div id="applixir_vanishing_div" hidden> <iframe id="applixir_parent" allowed="autoplay"></iframe> </div> </div> <script src="TemplateData/responsive.javascript"></script> </body> </html>